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The
FIDE Laws of Chess
Article
10:
Quickplay Finish
10.1
A 'quickplay finish' is the last phase of a game, when all the remaining
moves must be made in a limited time.
10.2
If the player, having the move, has less than two minutes left on his clock,
he may claim a draw before his flag falls. He shall stop the clocks and
summon the arbiter.
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a.
If the arbiter agrees the opponent is making no effort to win the game
by normal means, or that it is not possible to win by normal means, then
he shall declare the game drawn. Otherwise he shall postpone his decision
or reject the claim.
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b.
If the arbiter postpones his decision, the opponent may be awarded two
extra minutes thinking time and the game shall continue in the presence
of an arbiter, if possible. The arbiter shall declare the final result
after a flag has fallen.
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c.
If the arbiter has rejected the claim, the opponent shall be awarded two
extra minutes thinking time.
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d.
The decision of the arbiter shall be final relating to 10.2 a, b, c.
10.3
If both flags have fallen and it is impossible to establish which flag
fell first the game is drawn. |